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Wasabi
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This is the complete list of members for WCamera, including all inherited members.
| _GetTypeName() | WCamera | static |
| AddReference() | WBase | |
| CheckBoxInFrustum(float x, float y, float z, float xSize, float ySize, float zSize) const | WCamera | |
| CheckBoxInFrustum(WVector3 pos, WVector3 size) const | WCamera | |
| CheckCubeInFrustum(float x, float y, float z, float radius) const | WCamera | |
| CheckCubeInFrustum(WVector3 pos, float radius) const | WCamera | |
| CheckPointInFrustum(float x, float y, float z) const | WCamera | |
| CheckPointInFrustum(WVector3 point) const | WCamera | |
| CheckSphereInFrustum(float x, float y, float z, float radius) const | WCamera | |
| CheckSphereInFrustum(WVector3 pos, float radius) const | WCamera | |
| ComputeInverseTransformation() const | WOrientation | |
| ComputeTransformation() const | WOrientation | |
| DisableAutoAspect() | WCamera | |
| EnableAutoAspect() | WCamera | |
| Fly(float units) | WOrientation | |
| GetAngleX() const | WOrientation | |
| GetAngleY() const | WOrientation | |
| GetAngleZ() const | WOrientation | |
| GetAppPtr() const | WBase | |
| GetAspect() const | WCamera | |
| GetBindingMatrix() const | WOrientation | |
| GetFOV() const | WCamera | |
| GetID() const | WBase | |
| GetLVector() const | WOrientation | |
| GetMaxRange() const | WCamera | |
| GetMinRange() const | WCamera | |
| GetName() const | WBase | |
| GetPosition() const | WOrientation | |
| GetPositionX() const | WOrientation | |
| GetPositionY() const | WOrientation | |
| GetPositionZ() const | WOrientation | |
| GetProjectionMatrix(bool bForceOrtho=false) const | WCamera | |
| GetRotation() const | WOrientation | |
| GetRVector() const | WOrientation | |
| GetTypeName() const override | WCamera | virtual |
| GetUVector() const | WOrientation | |
| GetViewMatrix() const | WCamera | |
| IsBound() const | WOrientation | |
| m_app | WBase | protected |
| m_ID | WBase | protected |
| m_name | WBase | protected |
| Move(float units) | WOrientation | |
| OnStateChange(STATE_CHANGE_TYPE type) override | WCamera | virtual |
| Pitch(float angle) | WOrientation | |
| Point(float x, float y, float z) | WOrientation | |
| Point(WVector3 target) | WOrientation | |
| RemoveBinding() | WOrientation | |
| RemoveReference() | WBase | |
| Render(uint32_t width, uint32_t height) | WCamera | |
| Roll(float angle) | WOrientation | |
| SetAngle(WQuaternion quat) | WOrientation | |
| SetAspect(float aspect) | WCamera | |
| SetBindingMatrix(WMatrix mtx) | WOrientation | virtual |
| SetFOV(float fValue) | WCamera | |
| SetID(uint32_t newID) override | WCamera | virtual |
| SetName(std::string newName) override | WCamera | virtual |
| SetPosition(float x, float y, float z) | WOrientation | |
| SetPosition(const WVector3 pos) | WOrientation | |
| SetProjectionType(W_PROJECTIONTYPE type) | WCamera | |
| SetRange(float min, float max) | WCamera | |
| SetToRotation(const WOrientation *const device) | WOrientation | |
| SetToTransformation(WMatrix mtx) | WOrientation | |
| SetULRVectors(WVector3 up, WVector3 look, WVector3 right) | WOrientation | |
| Strafe(float units) | WOrientation | |
| UpdateInternals() | WCamera | |
| Valid() const override | WCamera | virtual |
| WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
| WCamera(Wasabi *const app, uint32_t ID=0) (defined in WCamera) | WCamera | |
| WOrientation() (defined in WOrientation) | WOrientation | |
| Yaw(float angle) | WOrientation | |
| ~WBase() (defined in WBase) | WBase | virtual |
| ~WCamera() (defined in WCamera) | WCamera | protectedvirtual |
| ~WOrientation() (defined in WOrientation) | WOrientation | virtual |
1.8.17