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Wasabi
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This is the complete list of members for WLight, including all inherited members.
| _GetTypeName() | WLight | static |
| AddReference() | WBase | |
| ComputeInverseTransformation() const | WOrientation | |
| ComputeTransformation() const | WOrientation | |
| Fly(float units) | WOrientation | |
| GetAngleX() const | WOrientation | |
| GetAngleY() const | WOrientation | |
| GetAngleZ() const | WOrientation | |
| GetAppPtr() const | WBase | |
| GetBindingMatrix() const | WOrientation | |
| GetColor() const | WLight | |
| GetID() const | WBase | |
| GetIntensity() const | WLight | |
| GetLVector() const | WOrientation | |
| GetMinCosAngle() const | WLight | |
| GetName() const | WBase | |
| GetPosition() const | WOrientation | |
| GetPositionX() const | WOrientation | |
| GetPositionY() const | WOrientation | |
| GetPositionZ() const | WOrientation | |
| GetRange() const | WLight | |
| GetRotation() const | WOrientation | |
| GetRVector() const | WOrientation | |
| GetType() const | WLight | |
| GetTypeName() const override | WLight | virtual |
| GetUVector() const | WOrientation | |
| GetWorldMatrix() | WLight | |
| Hidden() const | WLight | |
| Hide() | WLight | |
| InCameraView(class WCamera *cam) const | WLight | |
| IsBound() const | WOrientation | |
| LoadArgs() (defined in WLight) | WLight | static |
| LoadFromStream(WFile *file, std::istream &inputStream, std::vector< void * > &args, std::string nameSuffix) override (defined in WLight) | WLight | virtual |
| LoadFromStream(class WFile *file, std::istream &inputStream, vector< void * > &args, std::string nameSuffix)=0 (defined in WFileAsset) | WFileAsset | pure virtual |
| m_app | WBase | protected |
| m_ID | WBase | protected |
| m_name | WBase | protected |
| Move(float units) | WOrientation | |
| OnStateChange(STATE_CHANGE_TYPE type) override | WLight | virtual |
| Pitch(float angle) | WOrientation | |
| Point(float x, float y, float z) | WOrientation | |
| Point(WVector3 target) | WOrientation | |
| RemoveBinding() | WOrientation | |
| RemoveReference() | WBase | |
| Roll(float angle) | WOrientation | |
| SaveToStream(WFile *file, std::ostream &outputStream) override (defined in WLight) | WLight | virtual |
| SetAngle(WQuaternion quat) | WOrientation | |
| SetBindingMatrix(WMatrix mtx) | WOrientation | virtual |
| SetColor(WColor col) | WLight | |
| SetEmittingAngle(float fAngle) | WLight | |
| SetID(uint32_t newID) override | WLight | virtual |
| SetIntensity(float fIntensity) | WLight | |
| SetName(std::string newName) override | WLight | virtual |
| SetPosition(float x, float y, float z) | WOrientation | |
| SetPosition(const WVector3 pos) | WOrientation | |
| SetRange(float fRange) | WLight | |
| SetToRotation(const WOrientation *const device) | WOrientation | |
| SetToTransformation(WMatrix mtx) | WOrientation | |
| SetULRVectors(WVector3 up, WVector3 look, WVector3 right) | WOrientation | |
| Show() | WLight | |
| Strafe(float units) | WOrientation | |
| UpdateLocals() | WLight | |
| Valid() const override | WLight | virtual |
| WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
| WFileAsset(class Wasabi *const app, uint32_t ID=0) (defined in WFileAsset) | WFileAsset | |
| WLight(class Wasabi *const app, W_LIGHT_TYPE type=W_LIGHT_DIRECTIONAL, uint32_t ID=0) (defined in WLight) | WLight | |
| WOrientation() (defined in WOrientation) | WOrientation | |
| Yaw(float angle) | WOrientation | |
| ~WBase() (defined in WBase) | WBase | virtual |
| ~WFileAsset() (defined in WFileAsset) | WFileAsset | virtual |
| ~WLight() (defined in WLight) | WLight | protectedvirtual |
| ~WOrientation() (defined in WOrientation) | WOrientation | virtual |
1.8.17