Wasabi
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This is the complete list of members for WLight, including all inherited members.
_GetTypeName() | WLight | static |
AddReference() | WBase | |
ComputeInverseTransformation() const | WOrientation | |
ComputeTransformation() const | WOrientation | |
Fly(float units) | WOrientation | |
GetAngleX() const | WOrientation | |
GetAngleY() const | WOrientation | |
GetAngleZ() const | WOrientation | |
GetAppPtr() const | WBase | |
GetBindingMatrix() const | WOrientation | |
GetColor() const | WLight | |
GetID() const | WBase | |
GetIntensity() const | WLight | |
GetLVector() const | WOrientation | |
GetMinCosAngle() const | WLight | |
GetName() const | WBase | |
GetPosition() const | WOrientation | |
GetPositionX() const | WOrientation | |
GetPositionY() const | WOrientation | |
GetPositionZ() const | WOrientation | |
GetRange() const | WLight | |
GetRotation() const | WOrientation | |
GetRVector() const | WOrientation | |
GetType() const | WLight | |
GetTypeName() const override | WLight | virtual |
GetUVector() const | WOrientation | |
GetWorldMatrix() | WLight | |
Hidden() const | WLight | |
Hide() | WLight | |
InCameraView(class WCamera *cam) const | WLight | |
IsBound() const | WOrientation | |
LoadArgs() (defined in WLight) | WLight | static |
LoadFromStream(WFile *file, std::istream &inputStream, std::vector< void * > &args, std::string nameSuffix) override (defined in WLight) | WLight | virtual |
LoadFromStream(class WFile *file, std::istream &inputStream, vector< void * > &args, std::string nameSuffix)=0 (defined in WFileAsset) | WFileAsset | pure virtual |
m_app | WBase | protected |
m_ID | WBase | protected |
m_name | WBase | protected |
Move(float units) | WOrientation | |
OnStateChange(STATE_CHANGE_TYPE type) override | WLight | virtual |
Pitch(float angle) | WOrientation | |
Point(float x, float y, float z) | WOrientation | |
Point(WVector3 target) | WOrientation | |
RemoveBinding() | WOrientation | |
RemoveReference() | WBase | |
Roll(float angle) | WOrientation | |
SaveToStream(WFile *file, std::ostream &outputStream) override (defined in WLight) | WLight | virtual |
SetAngle(WQuaternion quat) | WOrientation | |
SetBindingMatrix(WMatrix mtx) | WOrientation | virtual |
SetColor(WColor col) | WLight | |
SetEmittingAngle(float fAngle) | WLight | |
SetID(uint32_t newID) override | WLight | virtual |
SetIntensity(float fIntensity) | WLight | |
SetName(std::string newName) override | WLight | virtual |
SetPosition(float x, float y, float z) | WOrientation | |
SetPosition(const WVector3 pos) | WOrientation | |
SetRange(float fRange) | WLight | |
SetToRotation(const WOrientation *const device) | WOrientation | |
SetToTransformation(WMatrix mtx) | WOrientation | |
SetULRVectors(WVector3 up, WVector3 look, WVector3 right) | WOrientation | |
Show() | WLight | |
Strafe(float units) | WOrientation | |
UpdateLocals() | WLight | |
Valid() const override | WLight | virtual |
WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
WFileAsset(class Wasabi *const app, uint32_t ID=0) (defined in WFileAsset) | WFileAsset | |
WLight(class Wasabi *const app, W_LIGHT_TYPE type=W_LIGHT_DIRECTIONAL, uint32_t ID=0) (defined in WLight) | WLight | |
WOrientation() (defined in WOrientation) | WOrientation | |
Yaw(float angle) | WOrientation | |
~WBase() (defined in WBase) | WBase | virtual |
~WFileAsset() (defined in WFileAsset) | WFileAsset | virtual |
~WLight() (defined in WLight) | WLight | protectedvirtual |
~WOrientation() (defined in WOrientation) | WOrientation | virtual |