Wasabi
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This is the complete list of members for WMaterial, including all inherited members.
_GetTypeName() | WMaterial | static |
AddReference() | WBase | |
Bind(class WRenderTarget *rt, bool bindDescSet=true, bool bindPushConsts=true) | WMaterial | virtual |
CreateForEffect(class WEffect *const effect, uint32_t bindingSet=0) | WMaterial | protected |
GetAppPtr() const | WBase | |
GetDescriptorSet() const | WMaterial | |
GetEffect() const | WMaterial | |
GetID() const | WBase | |
GetName() const | WBase | |
GetTypeName() const override | WMaterial | virtual |
LoadArgs() (defined in WMaterial) | WMaterial | static |
LoadFromStream(WFile *file, std::istream &inputStream, std::vector< void * > &args, std::string nameSuffix) override (defined in WMaterial) | WMaterial | virtual |
LoadFromStream(class WFile *file, std::istream &inputStream, vector< void * > &args, std::string nameSuffix)=0 (defined in WFileAsset) | WFileAsset | pure virtual |
m_app | WBase | protected |
m_ID | WBase | protected |
m_name | WBase | protected |
RemoveReference() | WBase | |
SaveToStream(WFile *file, std::ostream &outputStream) override (defined in WMaterial) | WMaterial | virtual |
SetID(uint32_t newID) override | WMaterial | virtual |
SetName(std::string newName) override | WMaterial | virtual |
SetTexture(uint32_t bindingIndex, class WImage *img, uint32_t arrayIndex=0) | WMaterial | |
SetTexture(std::string name, class WImage *img, uint32_t arrayIndex=0) | WMaterial | |
SetVariable(const char *varName, T value) | WMaterial | inline |
SetVariableArray(const char *varName, T *arr, int numElements) | WMaterial | inline |
SetVariableData(const char *varName, void *data, size_t len) | WMaterial | |
Valid() const override | WMaterial | virtual |
WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
WEffect (defined in WMaterial) | WMaterial | friend |
WFile (defined in WMaterial) | WMaterial | friend |
WFileAsset(class Wasabi *const app, uint32_t ID=0) (defined in WFileAsset) | WFileAsset | |
WMaterial(class Wasabi *const app, uint32_t ID=0) (defined in WMaterial) | WMaterial | protected |
~WBase() (defined in WBase) | WBase | virtual |
~WFileAsset() (defined in WFileAsset) | WFileAsset | virtual |
~WMaterial() (defined in WMaterial) | WMaterial | protectedvirtual |