Wasabi
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This is the complete list of members for WSound, including all inherited members.
AddReference() | WBase | |
GetAppPtr() const | WBase | |
GetBitDepth(uint32_t buffer) const (defined in WSound) | WSound | inlinevirtual |
GetID() const | WBase | |
GetName() const | WBase | |
GetNumChannels(uint32_t buffer) const (defined in WSound) | WSound | inlinevirtual |
GetTypeName() const =0 | WBase | pure virtual |
LoadFromStream(WFile *file, std::istream &inputStream, std::vector< void * > &args, std::string nameSuffix)=0 (defined in WSound) | WSound | pure virtual |
LoadFromStream(class WFile *file, std::istream &inputStream, vector< void * > &args, std::string nameSuffix)=0 (defined in WFileAsset) | WFileAsset | pure virtual |
LoadWAV(std::string filename, uint32_t buffer, bool bSaveData=false)=0 (defined in WSound) | WSound | pure virtual |
Loop()=0 (defined in WSound) | WSound | pure virtual |
Looping() const =0 (defined in WSound) | WSound | pure virtual |
m_app | WBase | protected |
m_ID | WBase | protected |
m_name | WBase | protected |
Pause()=0 (defined in WSound) | WSound | pure virtual |
Play()=0 (defined in WSound) | WSound | pure virtual |
Playing() const =0 (defined in WSound) | WSound | pure virtual |
RemoveReference() | WBase | |
Reset()=0 (defined in WSound) | WSound | pure virtual |
SaveToStream(WFile *file, std::ostream &outputStream)=0 (defined in WSound) | WSound | pure virtual |
SetDirection(WVector3 look) (defined in WSound) | WSound | inlinevirtual |
SetDirection(class WOrientation *look) (defined in WSound) | WSound | inlinevirtual |
SetFrequency(uint32_t buffer, uint32_t frequency) (defined in WSound) | WSound | inlinevirtual |
SetID(uint32_t newID)=0 | WBase | pure virtual |
SetName(std::string newName)=0 | WBase | pure virtual |
SetPitch(int pitch) (defined in WSound) | WSound | inlinevirtual |
SetPosition(float x, float y, float z) (defined in WSound) | WSound | inlinevirtual |
SetPosition(WVector3 pos) (defined in WSound) | WSound | inlinevirtual |
SetPosition(WOrientation *pos) (defined in WSound) | WSound | inlinevirtual |
SetTime(uint32_t time)=0 (defined in WSound) | WSound | pure virtual |
SetToOrientation(class WOrientation *oriDev) (defined in WSound) | WSound | inlinevirtual |
SetVelocity(float x, float y, float z) (defined in WSound) | WSound | inlinevirtual |
SetVelocity(WVector3 vel) (defined in WSound) | WSound | inlinevirtual |
SetVolume(float volume)=0 (defined in WSound) | WSound | pure virtual |
Valid() const =0 | WBase | pure virtual |
WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
WFileAsset(class Wasabi *const app, uint32_t ID=0) (defined in WFileAsset) | WFileAsset | |
WSound(Wasabi *const app, uint32_t ID=0) (defined in WSound) | WSound | inline |
~WBase() (defined in WBase) | WBase | virtual |
~WFileAsset() (defined in WFileAsset) | WFileAsset | virtual |
~WSound() (defined in WSound) | WSound | inlineprotectedvirtual |