| Cleanup() | WWindowsWindowAndInputComponent | virtual |
| GetFullScreenState() const | WWindowsWindowAndInputComponent | virtual |
| GetInstance() const | WWindowsWindowAndInputComponent | |
| GetPlatformHandle() const | WWindowsWindowAndInputComponent | virtual |
| GetVulkanRequiredExtensions(std::vector< const char * > &extensions)=0 | WWindowAndInputComponent | pure virtual |
| GetVulkanSurface() const | WWindowsWindowAndInputComponent | virtual |
| GetWindow() const | WWindowsWindowAndInputComponent | |
| GetWindowHandle() const | WWindowsWindowAndInputComponent | virtual |
| GetWindowHeight(bool framebuffer=true) const | WWindowsWindowAndInputComponent | virtual |
| GetWindowPositionX() const | WWindowsWindowAndInputComponent | virtual |
| GetWindowPositionY() const | WWindowsWindowAndInputComponent | virtual |
| GetWindowWidth(bool framebuffer=true) const | WWindowsWindowAndInputComponent | virtual |
| hMainWndProc (defined in WWindowsWindowAndInputComponent) | WWindowsWindowAndInputComponent | friend |
| Initialize(int width, int height) | WWindowsWindowAndInputComponent | virtual |
| InsertRawInput(uint32_t key, bool state) | WWindowsWindowAndInputComponent | virtual |
| KeyDown(uint32_t key) const | WWindowsWindowAndInputComponent | virtual |
| Loop() | WWindowsWindowAndInputComponent | virtual |
| m_app | WWindowAndInputComponent | protected |
| MaximizeWindow() | WWindowsWindowAndInputComponent | virtual |
| MinimizeWindow() | WWindowsWindowAndInputComponent | virtual |
| MouseClick(W_MOUSEBUTTON button) const | WWindowsWindowAndInputComponent | virtual |
| MouseInScreen(W_MOUSEPOSTYPE posT=MOUSEPOS_VIEWPORT, uint32_t vpID=0) const | WWindowsWindowAndInputComponent | virtual |
| MouseX(W_MOUSEPOSTYPE posT=MOUSEPOS_VIEWPORT, uint32_t vpID=0) const | WWindowsWindowAndInputComponent | virtual |
| MouseY(W_MOUSEPOSTYPE posT=MOUSEPOS_VIEWPORT, uint32_t vpID=0) const | WWindowsWindowAndInputComponent | virtual |
| MouseZ() const | WWindowsWindowAndInputComponent | virtual |
| RestoreWindow() | WWindowsWindowAndInputComponent | virtual |
| SetCursorMotionMode(bool bEnable) | WWindowsWindowAndInputComponent | virtual |
| SetFullScreenState(bool bFullScreen) | WWindowsWindowAndInputComponent | virtual |
| SetMousePosition(double x, double y, W_MOUSEPOSTYPE posT=MOUSEPOS_VIEWPORT) | WWindowsWindowAndInputComponent | virtual |
| SetMouseZ(double value) | WWindowsWindowAndInputComponent | virtual |
| SetQuitKeys(bool escape=true, bool cmdW=true) | WWindowsWindowAndInputComponent | virtual |
| SetWindowMaximumSize(int maxX, int maxY) | WWindowsWindowAndInputComponent | virtual |
| SetWindowMinimumSize(int minX, int minY) | WWindowsWindowAndInputComponent | virtual |
| SetWindowPosition(int x, int y) | WWindowsWindowAndInputComponent | virtual |
| SetWindowSize(int width, int height) | WWindowsWindowAndInputComponent | virtual |
| SetWindowTitle(const char *const title) | WWindowsWindowAndInputComponent | virtual |
| SetWndProcCallback(LRESULT(CALLBACK *proc)(Wasabi *, HWND, UINT, WPARAM, LPARAM, bool)) | WWindowsWindowAndInputComponent | |
| ShowCursor(bool bShow) | WWindowsWindowAndInputComponent | virtual |
| ShowErrorMessage(std::string error, bool warning=false) | WWindowsWindowAndInputComponent | virtual |
| WWindowAndInputComponent(class Wasabi *const app) (defined in WWindowAndInputComponent) | WWindowAndInputComponent | inline |
| WWindowsWindowAndInputComponent(class Wasabi *const app) (defined in WWindowsWindowAndInputComponent) | WWindowsWindowAndInputComponent | |
| ~WWindowAndInputComponent() (defined in WWindowAndInputComponent) | WWindowAndInputComponent | inlinevirtual |