Wasabi
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This is the complete list of members for WPhysicsAction, including all inherited members.
AddReference() | WBase | |
applyAction(const hkStepInfo &stepInfo) (defined in WPhysicsAction) | WPhysicsAction | virtual |
clone(const hkArray< hkpEntity * > &newEntities, const hkArray< hkpPhantom * > &newPhantoms) const (defined in WPhysicsAction) | WPhysicsAction | inlinevirtual |
GetAppPtr() const | WBase | |
GetID() const | WBase | |
GetMotionDirection() const (defined in WPhysicsAction) | WPhysicsAction | virtual |
GetName() const | WBase | |
Initialize() (defined in WPhysicsAction) | WPhysicsAction | |
m_app | WBase | protected |
m_ID | WBase | protected |
m_name | WBase | protected |
m_rb (defined in WPhysicsAction) | WPhysicsAction | protected |
m_valid (defined in WPhysicsAction) | WPhysicsAction | protected |
RemoveReference() | WBase | |
SetID(uint32_t newID)=0 | WBase | pure virtual |
SetMotionDirection(WVector3 dir) (defined in WPhysicsAction) | WPhysicsAction | virtual |
SetName(std::string newName)=0 | WBase | pure virtual |
Update(float fDeltaTime) (defined in WPhysicsAction) | WPhysicsAction | |
Valid() const | WPhysicsAction | virtual |
WBase(class Wasabi *const app, uint32_t ID=0) (defined in WBase) | WBase | |
WPhysicsAction(class Wasabi *const app, WRigidBody *const body, uint32_t ID=0) (defined in WPhysicsAction) | WPhysicsAction | |
~WBase() (defined in WBase) | WBase | virtual |
~WPhysicsAction() (defined in WPhysicsAction) | WPhysicsAction |